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It’s finally here, Legend of Zelda: Ocarina of Time goes portable and in 3D on the Nintendo 3DS! This game has been ported from the N64 to the Gamecube, then to the Wii virtual console and now to the 3DS. I know you may think why pick this version up when you can play it on the N64, Gamecube, or Wii. Well it truly has been remastered and Legend of Zelda: Ocarina of Time has never looked and played better!
Most of the controls are the same, but it also has some twist. A is your universal button and B is your sword. X and Y are for what ever item you set on them. L is lock on and R is your shield. You move using only the circle pad, leaving the D-pad for scrolling through the menu. The touch screen is hugely incorporated, which really surprised me. My experience has been that certain games that were remade for the DS only put stuff on the touch screen just to do it; it didn’t feel like it was a major part of the games. Here the touch screen allows you to work through your gear and items better, adding 2 more button for holding items – so you have X and Y plus 2 touch screen buttons. Your Ocarina has it’s own place on the touch screen, as well as the camera view change and a place for when Navi, your fairy, wants to talk to you. The touch screen incorporates a lot to the game which allows better organization and navigation through the menu.
The game itself is amazing. The fighting is as great as always and a new addition to the game is the Gyroscope use. When using any range weapon (like slingshot, arrows, boomerang, ect) you move the 3DS to aim and shoot. You can still aim using the circle pad though, but after a while you’ll use the point-and-shoot more often than the circle pad!
The story has also aged well, so it’s still fun to play through. Navi is actually not as annoying as before, but more useful. For those of you used to Legend of Zelda games, you should be able to run through it fairly easily. Once you beat the game, you unlock Master Quest, which is where the challenge really begins. The whole game is mirrored, adding more challenges/puzzles to the levels and one hit takes away a whole heart!
Last thing I want to talk about is Boss Battle Mode, a great new feature added to the game. You can fight any boss you’ve gone up against before, so it allows you to relive those epic battles. You can even make a game out of it with friends to see who can beat a boss the fastest, or if you’ve beaten every boss in the game, see who can beat all the bosses the fastest! Now that’s a hardcore competition!
This game looks really amazing! Legend of Zelda: Ocarina of Time has truly been remastered for the 3DS. The 3D effects look amazing and the game itself has been updated. Everything from the water to the grass has more detail and it makes it almost feel like a new game.
Although I did not play through the whole game in 3D, I did turn it on for cut scenes and Boss Battles which increased the intensity and added depth to the game. That said, even without the 3D on the game still has amazing graphics. Also, thanks to the touch screen, your Hearts and Magic meter don’t clutter the main screen. All that’s at the top screen is a small map at the bottom left hand corner and the A and B button at the bottom right. This allows you to see everything that comes at you and even lets you to enjoy the scenery around you more.
I enjoyed reliving this game once again. Added graphics and control options made it seem that I was playing a new game with a familiar tone. I really wish they would have allowed you to play Master Quest from the beginning because even though it’s mirrored and has added challenges and puzzles, you are still pretty tired from going through the game once. I guess it maybe to prep you for Master Quest. Anyway the game looks amazing, plays amazing and besides my thing about the Master Quest Option the games is as great as always.
This post was submitted by Dsa.